Cities: Skylines, a city-building game from Colossal Entertainment, is coming to PS5 and Xbox Series X|S as Cities: Skylines – Remastered.
The basic idea behind this version is to capitalize on the additional horsepower provided by current-generation consoles. Most notably, the number of buildable tiles has been increased from 9 to 25, bringing it up to par with the PC version. In addition, you’ll be able to change the weather in the environment control panel, there will be UX improvements, and perhaps most importantly, a map editor. You’ll also get all of the expected performance boosts that come with a generation change.
In this case, I think we’re stretching the term “Remastered” a little too far, but I guess they had to call it something different. This primarily brings the console version closer to what PC players have been enjoying all along. The PC version still has one advantage over the console port: mod support.
The remastered version will be provided for free to anyone who owns the Cities: Skylines PS4 or Xbox One version, as long as the upgrade is on its respective platform. It’s difficult to argue with free.
Cities: Skylines is now available on consoles and the PC. Cities: Skylines – Remastered will be released on February 15, 2023 for the PlayStation 5 and Xbox Series X|S. It’s a free upgrade for PS4 and Xbox One owners, respectively.
Cities: Skylines is a fantastically expansive entry in the genre for me, as a longtime fan of city builders. Cities: Skylines picked up the ball where EA dropped it with the 2013 version of Simcity and ran with it. Since its initial release in 2015, it has received a steady stream of expansions and updates that have kept it relevant. Personally, I still use it on a regular basis. Some are calling for a true sequel to be released, but I’m not sure where they’d go from here. It’s pretty comprehensive.