God of War Ragnarok director wants to create a new Castlevania

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  • Game director for Santa Monica Studio Eric Williams recently announced his desire to create a Castlevania game in order to capitalize on the success of God of War Ragnarok. Williams said he’s unsure of what his next project would be during his appearance on the most recent Kinda Funny Games Spoilercast, but added that his team would “love” to create a Castlevania game should they manage to secure a license from Konami.

Williams’ remark, while probably made in jest, serves as another another reminder that one of gaming’s most recognizable franchises has been in limbo for nearly ten years at this point. Its most recent core game was Castlevania: Lords of Shadow 2, which was released in 2014. Since then, Konami has only approved two pachinko games and the mobile spinoff Castlevania: Grimoire of Souls, which was soft-launched in 2019 and immediately canceled before making a comeback on Apple Arcade last year.

Williams, who seemed upbeat during the interview on Monday, suggested that Studio Santa Monica would be able to get the Castlevania license from Spoilercast because of their international influence before sarcastically stating that comment alone is likely to get him into “so much trouble.” Whether it’s facetious or not, the seasoned game designer has already expressed his love for the Castlevania series. Williams mentioned Castlevania 2: Simon’s Quest as one of God of War Ragnarok’s primary influences around this time last year.

Ragnarok was Williams’ first game as a director despite being a member of every God of War development team to date. According to Cory Barlog, who oversaw development for the 2018 God of War reboot, Studio Santa Monica has a long history of switching directors between projects to preserve a new creative viewpoint.

We continue to decide to take advantage of Additionally, the relative success of the Netflix Castlevania series and the Apple partnership that led to the revival of Castlevania: Grimoire of Souls makes it clear that Konami is not against the idea of ​​renting out the iconic franchise to third parties. is showing. It remains unwilling to commit to a new mainline game.

Something odd is going on with Konami possibly thinking about licensing Sony its Castlevania intellectual property. Despite appearing to take a step back from AAA development following a fallout with Hideo and Metal Gear Survive’s underwhelming performance, the recent revival of the Silent Hill franchise, the show franchise, and other AAA projects have been successful. Outside of the pachinko industry, the company has a long history of creating gaming IP.

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