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Microsoft Gaming CEO Phil Spencer has repeatedly said that the company’s acquisition of Activision Blizzard is more mobile-centric than Call of Duty-centric.
In January, Microsoft acquired Activision Blizzard for an estimated £50 billion ($68 billion).
Earlier this month, the European Commission launched a “deep look” into the proposed takeover.
“This deal has the potential to significantly reduce competition in the console and PC video game distribution markets, including multi-game subscription services and cloud game streaming services, as well as PC operating systems,” he explained to one.
In a recent interview on his Decoder podcast for The Verge, Spencer claimed that his games on mobile are seeing much higher growth than consoles and his PC. Furthermore, he said that Xbox currently has a minimal presence on mobile devices.
“In particular, the Committee is concerned that Microsoft’s acquisition of Activision Blizzard will jeopardize access to Activision Blizzard’s console and PC video games, particularly high-profile and highly successful games (so-called ‘AAA’ games).
“Anyone who picks up a phone and decides to play the game will see for themselves,” added Spencer.
For this reason, he sees an urgent need for Microsoft to be present in the mobile world.
“If you can’t find a customer on the phone on every screen that someone wants to play on, you’re really breaking up into niche areas of gaming that make it very difficult to run a global company.” Spencer explained.