India’s PC and mobile gaming revenue is expected to reach US$534.1 million* in 2021, up 31.79% year-on-year. India’s PC and mobile gaming revenue is expected to reach $1,491 million* in 2025, growing at a five-year CAGR of 29.8%. India’s PC and mobile gamers are expected to reach 339.9 million in 2021, a year-on-year increase of 21.97%. India’s PC and mobile gamers will grow at his 5-year CAGR of 13.7% to reach 529.1 million by 2025. India will account for 56% of all mobile and PC gamers in 10 Asian regions by 2025.
This report provides comprehensive market models by game segment and five-year forecasts to 2025, key data on game publishers, game rankings, growth drivers and trends. This includes details on esports, product distribution, payments, financial trading events, regulation, player demand, spending, and qualitative and quantitative analysis of behavior.
Mobile gamers in India are more engaged than any other market in Asia, spending an average of 14.1 hours playing mobile games each week. However, his ARPU in India is the lowest in Asia 10 and monetization requires a different approach.
It is the second largest game market in the world after China. India is the fastest growing market in Asia-10, both in terms of revenue and players. India’s APRU will grow fastest through 2025. India is the fastest growing region in Asia-10 due to low cost of 4G data, proliferation of affordable smartphones and abundance of high quality free-to-play titles.
The company uses a combination of proprietary primary data and direct access to a panel of millions of consumers across Asia to produce detailed qualitative and quantitative analyses, market models, and his five-year forecasts.
Niko’s research methodology combines data from game developers and publishers, data from other sources such as retailers and app markets, market models and player research. He also regularly interviews game and hardware company executives and government officials.