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Technology is the second biggest buzzword of 2020, and it’s no surprise that major video game innovators are capitalizing on this explosive market. The rise of telecommuting, distance learning, and telemedicine are also impacting advancements in the gambling industry. Gaming professionals, designers and developers are on board as we continue to adapt to our ever more digitally connected world.
Check out some of the key ways technology is driving innovation in the gaming industry.
A history of gaming innovation
Once upon a time, Snake and Pong were the pinnacle of video game development, with an equal love for unique themes and familiar patterns. Today, you can play games for days and never come across the same scene or scenery. There are now over 2.7 billion players and the number continues to grow. The first major gaming boom in 1983 brought industry success, sending shockwaves across the console world with a video game crash that lasted nearly two years.
Over the past five years, gaming has become a mainstay of entertainment, replacing television and movies for major demographics. The photorealistic cutscenes and compatibility with immersive audiovisual devices contrast with his angular, two-dimensional designs that were popular in less than a decade.
Mobile gaming has reached unprecedented numbers worldwide and is the fastest growing segment of the market. With nearly one million unique games available today, a big change happened in 1997 when Snake was introduced. Virtual reality, cloud computing, artificial intelligence, and dynamic image generation all play an important role in the growth of gaming as a major technology industry.
The rapid growth in technological development of new games and systems has changed the entire gaming community. Consoles are customized for a single user account, and almost every major game on the market today has a co-op mode for playing together. Greater connectivity, easy cloud-based remote gaming, and cross-platform compatibility are setting the tone for the entire gaming community in 2020.